May 13, 2009, 04:18 PM // 16:18
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#1
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Jungle Guide
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I've resorted to primal rage as a PvE IAS...
There just don't seem to be that many viable IAS' that are maintable for a warrior on pve,as well as in HM enemies outrunning you during combat , if I ever go as an endurance war I can maintain burst of aggression with dwarven stability which is ok I guess...The other option I've tried is dwarven stability+ Tiger Stance, but none of these are as easy as ciritcal agility for sin, never rampage alone for ranger, soldier's fury for imbagon or even derv's having things such as heart of fury....Oh and drunken master is out of the question.
I would like some pve IAS's, mainly for warriors, reworked as alot of them have PvP in mind it seems.
Any suggestions?
Last edited by Xsiriss; May 13, 2009 at 04:23 PM // 16:23..
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May 13, 2009, 04:20 PM // 16:20
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#2
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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Drunken Master
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May 13, 2009, 04:20 PM // 16:20
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#3
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God of Spammers
Join Date: Oct 2005
Location: in the middle of a burning cornfield...
Guild: Scars Meadows [SMS] (Officer)
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[Flail]+["You Move Like a Dwarf!"] says hi. With the DSlash build Flail is recharged in plenty of time and with a cripple in the shout, you can stay with them. I don't see a problem with warrior IAS's.
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May 13, 2009, 04:24 PM // 16:24
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#4
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Raged Out
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Frenzy.
You are forgetting its PVE.
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May 13, 2009, 04:33 PM // 16:33
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#5
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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flail and stance to cancel it (ie enraging charge)
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May 13, 2009, 04:49 PM // 16:49
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#6
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Jungle Guide
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Standard replies...I've tried pretty much everything and thing's like flail just suck in HM even with canceling. As for frenzy, drains a bunch of energy and has no +movement speed like primal rage.
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May 13, 2009, 04:59 PM // 16:59
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#7
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Frost Gate Guardian
Join Date: Jul 2007
Location: Southern Maryland
Guild: Midnight Oasis
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Quote:
Originally Posted by Mitchel
Drunken Master
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[Drunken Master] Works.
[Drunken Master] + Working on Drunkard Title = Win.
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May 13, 2009, 05:07 PM // 17:07
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#8
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Jungle Guide
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I'm not spending 100g everytime I use it, it's a friggin skill I already earnt it and neither do I want to work on another pointless grind title.
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May 13, 2009, 05:15 PM // 17:15
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#9
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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i feel the same as u tbh,wish they would remove the double dmg clause from frenzy and primal rage for pve.
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May 13, 2009, 05:20 PM // 17:20
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#10
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Quote:
Originally Posted by legacyofkain85
i feel the same as u tbh,wish they would remove the double dmg clause from frenzy and primal rage for pve.
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LOL... wtf?
How about they remove health sac from infuse health too, hmm?
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May 13, 2009, 05:32 PM // 17:32
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#11
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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Rock Candies say "Oh hai!".
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May 13, 2009, 05:34 PM // 17:34
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#12
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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Primal actually rules in PvE, because its cheaper than frenzy (fewer activations) and you can pingpong between killing everything with the IMS. Only drawback is losing your triple chop or whatever elite. If you run good hero bars, you can frenzy just fine even in hard mode with h/h.
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May 13, 2009, 05:41 PM // 17:41
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#13
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Jungle Guide
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Yeh what i'm looking for really is a non elite,maintainable IAS, or alternatively if battle rage had a 25% IAS in pve it'd pbe perfect. What I don't like about primale rage is that I do take alot of flak being upfront with minions that draw in enemies, so in HM it can be a death wish :S.
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May 13, 2009, 06:03 PM // 18:03
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#14
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Krytan Explorer
Join Date: Dec 2008
Location: Above you.
Profession: Mo/W
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Back when everyone expected warriors to run obsidian flesh stance tanks in fow, I ran a frenzy axe war.
There's nothing wrong with them. Most mobs select other targets anyways because of warrior's high armor.
I thought primal rage was pretty nice in pve. But, I play with discordway (even with warrior) now, and an actual warrior bar isn't exactly needed.
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May 13, 2009, 06:10 PM // 18:10
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#15
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by MMSDome
Frenzy.
You are forgetting its PVE.
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I don't think Frenzy's a very good idea in HM...
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May 13, 2009, 06:24 PM // 18:24
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#16
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Forge Runner
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Flail?
Quote:
Originally Posted by Empress Amarox
How about they remove health sac from infuse health too, hmm?
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I thought they did that for PvE...
[Ether Renewal]
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May 13, 2009, 06:34 PM // 18:34
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#17
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Wilds Pathfinder
Join Date: Oct 2005
Profession: A/
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so let me get this straight, uve tried every pve ias and ONLY like Primal Rage... so why are u making this thread? i really just wanna know that
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May 13, 2009, 06:42 PM // 18:42
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#18
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Desert Nomad
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[Earth shaker]!
They won't run if they are knocked so you can use flail at will.
Other options involve bringing someone with [deep freeze] or bring some [grasping earth] yourself.
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May 13, 2009, 07:13 PM // 19:13
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#19
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Jungle Guide
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Quote:
Originally Posted by Grim Aragorn
so let me get this straight, uve tried every pve ias and ONLY like Primal Rage... so why are u making this thread? i really just wanna know that
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If yotually read anything at all, then you'd know why. I said i've resorted to it, and not at all willingly, I've told you some of the other options I've tried, thsi trhead is about warrior IAS' in PvE sucking. In HM there's a big chance of getting pwnated with primal rage, as well as it taking up the elite slot.
To other posts, i'm not taking deepfreeze or grasping earth on a warrior/discord necro...
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May 13, 2009, 07:37 PM // 19:37
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#20
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Xsiriss
I'm not spending 100g everytime I use it, it's a friggin skill I already earnt it and neither do I want to work on another pointless grind title.
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I don't spend 100g every time I use the skill. Its still pve, its still easy, push button get 15% IAS and IMS for 5 energy every 90 seconds or so.
Anyone that says to bring flail in PvE is just terrible at doing damage as a warrior. I spend most of my time moving from the target I killed to the target I just killed, losing 2 adrenaline from the rush cancel and the flail activation is going to choke hold even a FGJ/D-slash build.
Burst of aggression with WE also works pretty well.
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